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Ronin Launches Competitive Circuit for Ragnarok Landverse America, Targeting Latin American Guild Scene

The Throne of Gems League runs through March 29, with the top six guilds advancing toward a global championship pathway that paid out over $300,000 in 2025.

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Ronin blockchain and Maxion Tech announced the Ragnarok Pro Circuit 2026 on March 16, formalizing a structured esports season for Ragnarok Online Landverse America (ROLA) that had been underway since March 4. ROLA is the Americas-focused server of the Web3 MMORPG that launched on December 18, 2025, following a closed beta test that ran November 20 through 26. The inaugural competitive tier, called the Throne of Gems League, runs from March 4 through March 29 and is open exclusively to guilds registered on the ROLA server, which serves players in Latin America and North America. Before launching on Ronin, the Ragnarok Landverse project had operated on BNB Chain, accumulating approximately $15 to $20 million in NFT sales and 400,000 players, a track record that provides meaningful context for the current expansion.

The league uses the War of Emperium format, a guild-versus-guild castle siege mechanic that has been central to competitive Ragnarok Online since the original game launched in the early 2000s. Guilds fight to capture castles within named in-game territories, with each castle assigned a point value between 0.5 and 1.0. Battle sessions are held on Wednesdays and Sundays from 20:00 to 22:00 in the GMT-3 timezone, which corresponds to Argentina and Brazil. The GMT-3 scheduling suggests the core competitive audience is in South America rather than North America or Southeast Asia.

The six guilds with the highest point totals at the end of the league phase will advance to the first Major event. From there, the circuit follows a four-stage structure: League qualifiers advance to the Major, then to an intermediate Championship, and finally to the Ragnarok Online Landverse Championship (ROLC) 2026, the global final. The 2025 edition of that championship featured a prize pool exceeding $300,000 (equivalent to over 20 million Thai Baht at the time), with the first-place team taking home approximately $123,800. No official prize pool figures for the 2026 season have been announced yet.

Net, the product owner at Maxion Tech, described the broader project in a statement accompanying the ROLA server launch in December: "[ROLA] represents our commitment to revitalizing one of the most beloved online RPGs with new technology and fresh creative direction." Maxion Tech is a subsidiary of Zentry, formerly known as GuildFi before a rebrand in April 2024. Zentry operates a validator node on the Ronin network, giving the company a direct infrastructure role beyond game development alone.

The decision to build in Latin America carries regional context worth understanding. South America's share of global Web3 gaming participants grew from 1.4 percent in 2022 to 11.9 percent by recent estimates, according to GAM3S.GG's Web3 Gaming Predictions for 2026, a shift driven in part by economic pressures in countries like Argentina, where persistent peso devaluation and limited dollar access have made crypto-earning games a practical income supplement for some players rather than a speculative hobby. The five guilds that claimed castles in ROLA's first War of Emperium event in February 2026 were Carrocinha, Vortex, CarameloZ, Neshastore02, and Neshastore, names that point to a predominantly Portuguese- and Spanish-speaking South American player base already active on the server.

The Ragnarok franchise carries particular weight in Southeast Asia, where Gravity Co., Ltd., the Seoul-based IP owner and Nasdaq-listed company behind the original game (ticker: GRVY), first licensed the title to the Philippines in June 2003, making it the country's first officially licensed MMORPG. At its peak, the game reached nearly 10 million accumulated users and over 57,000 concurrent players in the Philippines alone. Ronin has also integrated local Philippine payment infrastructure, including QRPh, Coins.ph, and access to approximately 600,000 merchants, a development that reflects the franchise's deep roots in the country. The 2025 ROLC Championship was won by the Southeast Asian team iCeCreamYummy, defeating BEEANNFAA, a squad from Taiwan in East Asia, in a seven-game grand final. That result illustrates the competitive depth still concentrated in Southeast Asia, even as new servers expand the overall player base geographically.

On the infrastructure side, Ronin's native token RON was trading in an estimated range of $0.10 to $0.12 as of mid-March 2026, placing the network's market cap at roughly $76 to $91 million with approximately 769 million RON in circulation out of a 1 billion total supply. The chain's total value locked was reported at approximately $64.6 million as of mid-2025, still around 95 percent below its pre-2022 peak. That gap reflects the lasting impact of a $625 million bridge exploit in March 2022, attributed to the Lazarus Group, which erased much of the network's liquidity and eroded user trust in a single event. Daily on-chain trading volume for Ragnarok Landverse averages around 30,000 RON per day, equivalent to roughly $3,000 to $5,000 at current prices, a figure that is modest but consistent. In early March 2026, Ronin redirected 50 percent of marketplace fees to its treasury and shifted 5 million RON from staking rewards into builder grants, adjustments that tie network revenue more directly to ecosystem activity.

Sky Mavis, the company that built Ronin, has announced plans to migrate the chain from an Ethereum sidechain to a full Ethereum Layer 2 using the Optimism OP Stack, targeting completion in the first half of 2026. If completed, the upgrade would bring transaction speeds up to 15 times faster while inheriting Ethereum's security model. That transition could affect every game running on Ronin, including ROLA, which manages real-money prize pools and NFT-based item ownership on-chain. The Throne of Gems League wraps March 29, with the first Major event to follow for the six qualifying guilds.